Grooming was a challenging but rewarding experience, as it helped me gain a deeper understanding of the grooming pipeline. This piece was my first time working with Xgen in Maya, and I learned so much throughout the process.
Breaking the groom into sections allowed me to focus on capturing the unique feel of different clumping patterns, such as the contrasts between the head and body. This approach really helped me refine the details and overall look.
I switch in between interactive and older version of Maya Xgen.